#unity
#reverse-engineering
#csharp
#cpp
#ghidra
How to find the Game Object Manager Offset in memory on Unity
#unity
#reverse-engineering
#csharp
#cpp
#ghidra
#mono
Starting to understand how mono works, at a low level
#unity
#reverse-engineering
#csharp
#cpp
#ghidra
Installing our toolset for reverse engineering, and identifying what we have to do